software engineer

i'm a software engineer who loves making fun and exciting games
always eager to learn and grow, i'm constantly exploring new ideas and techniques

projects

tiny vegan

Webpage I created for a local business using React, TypeScript, and Tailwind CSS. I worked closely with the client to design and develop a website that met their needs and showcased their store

ReactTypeScriptTailwind CSS

portfolio

My personal portfolio website showcasing my projects, skills, and experience. I built this website using React, Tailwind CSS, and Vercel. It's a work in progress, and I'm always looking for ways to improve it.

ReactTypeScriptTailwind CSS

up the water spout

A game I made for GMTK Game Jam 2024. It's a platformer game where you build the your own levels and swing your way to the top. I was primarily responsible for creating the building mechanics.

UnityC#

demonware

My creation for Ludum Dare 55. As the team lead and programmer, I guided our efforts, utilizing TypeScript and Phaser to build our game. It was an exciting and challenging experience, filled with collaboration, creativity, and the thrill of creating something remarkable within a short timeframe.

TypeScriptPhaser

mcdowell cave story

I made this game during a game jam in a cabin with my local game dev meetup group, RVA game jams. It's a difficult horror game inspired by the caves next to the cabin. I did all the programming.

UnityC#

wasteland wander

My 2d shooter project developed with Unity and C#. It's an adrenaline-fueled top-down shooter set in a desert wasteland. Take control of your vehicle, battle enemy rovers and drones with many different abilities."

UnityC#

murphy's madness

I made this game in 72 hours for Global Game Jam 2024.

TypeScriptReactThree.js

skills

Unity
C#
HTML
CSS
JavaScript
TypeScript
React
Git

contact